Hiring guide for ActionScript Engineers

ActionScript Developer Hiring Guide

ActionScript is a powerful object-oriented programming language, primarily used for website and software development. Introduced by Macromedia in 2000, it was later developed and maintained by Adobe Systems, following their acquisition of Macromedia in 2005. ActionScript is extensively used in the Adobe Flash Player platform for creating interactive multimedia applications and video games. The language has evolved through three major versions, with ActionScript 3.0, released in 2006, being the most recent and widely-used version. It's known for its robustness, flexibility, and its compatibility with various platforms and devices.

Ask the right questions secure the right ActionScript talent among an increasingly shrinking pool of talent.

First 20 minutes

General ActionScript app knowledge and experience

The first 20 minutes of the interview should seek to understand the candidate's general background in ActionScript application development, including their experience with various programming languages, databases, and their approach to designing scalable and maintainable systems.

How would you declare a variable in ActionScript?
You can declare a variable in ActionScript using the 'var' keyword, followed by the variable name and its type. For example, 'var myVariable:String;' declares a variable named 'myVariable' of type String.
What are the primitive data types in ActionScript?
The primitive data types in ActionScript are Number, String, Boolean, undefined, null, int, and uint.
Describe the difference between '==' and '===' operators in ActionScript.
The '==' operator checks for equality of values, performing type coercion if necessary. The '===' operator, on the other hand, checks for both value and type equality, without performing type coercion.
How would you create a function in ActionScript?
In ActionScript, you can create a function using the 'function' keyword, followed by the function name, parameters within parentheses, and the function body within curly braces. For example, 'function myFunction(param1:String):void { // function body }'.
What are the different types of loops in ActionScript?
ActionScript supports several types of loops, including 'for', 'for-in', 'for-each', and 'while' loops.
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What you’re looking for early on

Does the candidate have a strong understanding of ActionScript?
Has the candidate demonstrated problem-solving skills?
Does the candidate have experience with similar projects?
How well does the candidate communicate?

Next 20 minutes

Specific ActionScript development questions

The next 20 minutes of the interview should focus on the candidate's expertise with specific backend frameworks, their understanding of RESTful APIs, and their experience in handling data storage and retrieval efficiently.

Describe the difference between a static method and an instance method in ActionScript.
A static method belongs to the class itself and can be called without creating an instance of the class. An instance method, on the other hand, belongs to an instance of the class and requires an object of the class to be invoked.
How would you handle exceptions in ActionScript?
In ActionScript, exceptions can be handled using 'try-catch-finally' blocks. The 'try' block contains the code that might throw an exception, the 'catch' block contains the code to handle the exception, and the 'finally' block contains the code that is executed regardless of whether an exception is thrown or not.
What are the different types of events in ActionScript?
ActionScript supports various types of events, including MouseEvent, KeyboardEvent, TimerEvent, IOErrorEvent, ProgressEvent, and many more.
Describe the difference between Event Bubbling and Event Capturing in ActionScript.
Event Bubbling is the process where an event starts from the target element and goes upwards to the root of the DOM tree. Event Capturing is the opposite, it starts from the root and goes downwards to the target element.
How would you create a custom event in ActionScript?
To create a custom event in ActionScript, you would need to create a new class that extends the Event class and add any additional properties or methods that are needed for your custom event.
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The ideal back-end app developer

What you’re looking to see on the ActionScript engineer at this point.

At this point, a skilled ActionScript engineer should demonstrate strong problem-solving abilities, proficiency in ActionScript programming language, and knowledge of software development methodologies. Red flags include lack of hands-on experience, inability to articulate complex concepts, or unfamiliarity with standard coding practices.

Digging deeper

Code questions

These will help you see the candidate's real-world development capabilities with ActionScript.

What does the following ActionScript code do?
var myString:String = 'Hello, World!';
trace(myString);
This code declares a string variable named 'myString', assigns it the value 'Hello, World!', and then outputs this value to the console.
What will be the output of the following ActionScript code?
var num1:int = 10;
var num2:int = 20;
trace(num1 + num2);
The output of this code will be '30'. It adds the integer values of 'num1' and 'num2' and then outputs the result to the console.
What does the following ActionScript code do?
var myArray:Array = [1, 2, 3, 4, 5];
myArray.reverse();
trace(myArray);
This code declares an array 'myArray', reverses the order of its elements using the 'reverse' method, and then outputs the reversed array to the console.
What does the following ActionScript code do?
import flash.utils.Timer;
import flash.events.TimerEvent;

var myTimer:Timer = new Timer(1000, 5);
myTimer.addEventListener(TimerEvent.TIMER, onTimer);
myTimer.start();

function onTimer(event:TimerEvent):void {
  trace('Timer ticked.');
}
This code creates a Timer object that ticks every second for 5 times. Each time the timer ticks, it triggers an event listener function 'onTimer' which outputs 'Timer ticked.' to the console.

Wrap-up questions

Final candidate for ActionScript Developer role questions

The final few questions should evaluate the candidate's teamwork, communication, and problem-solving skills. Additionally, assess their knowledge of microservices architecture, serverless computing, and how they handle ActionScript application deployments. Inquire about their experience in handling system failures and their approach to debugging and troubleshooting.

What are the different types of collections in ActionScript?
ActionScript supports several types of collections, including Array, Vector, and Dictionary.
Describe the difference between an Array and a Vector in ActionScript.
An Array is a dynamic collection that can hold any type of data. A Vector, on the other hand, is a type-safe and performance-optimized collection that can only hold data of a specific type.
How would you implement inheritance in ActionScript?
Inheritance in ActionScript can be implemented using the 'extends' keyword. For example, 'class ChildClass extends ParentClass' would mean that ChildClass inherits from ParentClass.

ActionScript application related

Product Perfect's ActionScript development capabilities

Beyond hiring for your ActionScript engineering team, you may be in the market for additional help. Product Perfect provides seasoned expertise in ActionScript projects, and can engage in multiple capacities.