Hiring guide for JMSL Engineers

JMSL Developer Hiring Guide

The JMSL (Java Music Specification Language) is a high-level computer programming language developed by Nick Didkovsky and Phil Burk. Introduced in 1997, it was designed to support algorithmic composition and intelligent musical performance through its integration with Java. This versatile software allows users to create complex music scores, interactive performances, and sound installations. It has been widely adopted in the field of computer music for its object-oriented design that supports flexible data structures and methods for manipulating them. Information about this innovative tool can be found on the official JMSL website as well as various academic publications focusing on digital music production.

Ask the right questions secure the right JMSL talent among an increasingly shrinking pool of talent.

First 20 minutes

General JMSL app knowledge and experience

The first 20 minutes of the interview should seek to understand the candidate's general background in JMSL application development, including their experience with various programming languages, databases, and their approach to designing scalable and maintainable systems.

What are the key components of JMSL?
The key components of JMSL are the MusicShape, MusicJob, Composable, and the Hierarchical Music Specification Language (HMSL).
How would you create a MusicShape in JMSL?
To create a MusicShape in JMSL, you would use the MusicShape constructor and specify the number of dimensions. For example, 'MusicShape ms = new MusicShape(3);' creates a MusicShape with three dimensions.
What is the role of the MusicJob in JMSL?
The MusicJob in JMSL is a class that represents a unit of musical behavior. It has a start time, a duration, and can be scheduled to play at a specific time.
How would you schedule a MusicJob to play at a specific time in JMSL?
To schedule a MusicJob to play at a specific time in JMSL, you would use the 'setStartTime' method. For example, 'musicJob.setStartTime(2.0);' schedules the MusicJob to start playing at 2.0 seconds.
What is the purpose of the Composable interface in JMSL?
The Composable interface in JMSL is used to define objects that can be composed together to create complex musical structures. It provides methods for adding and removing components, and for getting the parent of a component.
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What you’re looking for early on

Does the candidate have a solid understanding of JMSL and its applications?
Has the candidate demonstrated problem-solving skills?
Is the candidate able to communicate effectively?
Does the candidate have experience with other relevant technologies?

Next 20 minutes

Specific JMSL development questions

The next 20 minutes of the interview should focus on the candidate's expertise with specific backend frameworks, their understanding of RESTful APIs, and their experience in handling data storage and retrieval efficiently.

How would you add a component to a Composable in JMSL?
To add a component to a Composable in JMSL, you would use the 'add' method. For example, 'composable.add(component);' adds a component to the Composable.
Describe the difference between a MusicShape and a MusicJob in JMSL.
A MusicShape in JMSL is a multi-dimensional array of doubles that can be interpreted as music, while a MusicJob is a unit of musical behavior that has a start time and a duration. A MusicShape can be played by a MusicJob.
How would you interpret a MusicShape as music in JMSL?
To interpret a MusicShape as music in JMSL, you would use a MusicShapeInterpreter. The MusicShapeInterpreter takes a MusicShape and a MusicJob, and interprets the MusicShape as music by scheduling the MusicJob to play the MusicShape.
What is the Hierarchical Music Specification Language (HMSL) in JMSL?
The Hierarchical Music Specification Language (HMSL) in JMSL is a language for specifying complex musical structures. It allows you to create hierarchical compositions by composing Composables together.
How would you create a hierarchical composition in JMSL?
To create a hierarchical composition in JMSL, you would create Composables and add them to other Composables. For example, you could create a MusicShape, add it to a MusicJob, and then add the MusicJob to a Composable to create a hierarchical composition.
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The ideal back-end app developer

What you’re looking to see on the JMSL engineer at this point.

At this point, a skilled JMSL engineer should demonstrate strong problem-solving abilities, proficiency in JMSL programming language, and knowledge of software development methodologies. Red flags include lack of hands-on experience, inability to articulate complex concepts, or unfamiliarity with standard coding practices.

Digging deeper

Code questions

These will help you see the candidate's real-world development capabilities with JMSL.

What does this simple JMSL code do?
import com.imsl.math.*;
Sfun sfun = new Sfun();
double result = sfun.sin(0.5);
This code imports the IMSL math library, creates an instance of the Sfun class, and calculates the sine of 0.5 using the sin method of the Sfun class. The result is stored in the 'result' variable.
What will be the output of this JMSL code?
import com.imsl.stat.*;
Random r = new Random(12345);
double[] data = r.uniform(5);
for (double d : data) {
System.out.println(d);
}
This code generates 5 random numbers from a uniform distribution using the 'uniform' method of the 'Random' class. The seed for the random number generator is set to 12345. The generated numbers are printed to the console.
What does this JMSL code do with the array?
import com.imsl.math.*;
Sfun sfun = new Sfun();
double[] array = {1.0, 2.0, 3.0, 4.0, 5.0};
double sum = sfun.sum(array);
This code calculates the sum of the elements in the 'array' using the 'sum' method of the 'Sfun' class. The result is stored in the 'sum' variable.
What does this JMSL code do related to threading?
import com.imsl.math.*;
Parallel parallel = new Parallel();
parallel.setNumThreads(4);
parallel.execute(new Sfun());
This code creates an instance of the 'Parallel' class, sets the number of threads to 4, and executes an instance of the 'Sfun' class in parallel using the 'execute' method.

Wrap-up questions

Final candidate for JMSL Developer role questions

The final few questions should evaluate the candidate's teamwork, communication, and problem-solving skills. Additionally, assess their knowledge of microservices architecture, serverless computing, and how they handle JMSL application deployments. Inquire about their experience in handling system failures and their approach to debugging and troubleshooting.

Describe the difference between a Composable and a MusicJob in JMSL.
A Composable in JMSL is an interface that defines objects that can be composed together to create complex musical structures, while a MusicJob is a class that represents a unit of musical behavior. A Composable can contain multiple MusicJobs.
How would you use the Hierarchical Music Specification Language (HMSL) to specify a complex musical structure in JMSL?
To use the Hierarchical Music Specification Language (HMSL) to specify a complex musical structure in JMSL, you would create Composables and add them to other Composables. You could use the 'add' method to add a Composable to another Composable, and the 'remove' method to remove a Composable from another Composable.
What is the role of the MusicShapeInterpreter in JMSL?
The MusicShapeInterpreter in JMSL is a class that interprets a MusicShape as music. It takes a MusicShape and a MusicJob, and schedules the MusicJob to play the MusicShape.

JMSL application related

Product Perfect's JMSL development capabilities

Beyond hiring for your JMSL engineering team, you may be in the market for additional help. Product Perfect provides seasoned expertise in JMSL projects, and can engage in multiple capacities.