Hiring guide for Leadwerks Script Engineers

Leadwerks Script Developer Hiring Guide

Leadwerks Script is a computer programming language specifically designed for the Leadwerks Game Engine, a powerful toolset used for game development. It was introduced by Leadwerks Software, an American company founded by Josh Klint in 2006. The script language is renowned for its simplicity and ease of learning, making it accessible for beginners while still providing the depth required by advanced users. It facilitates the creation of complex game mechanics, interactive environments, and realistic physics. Its versatility and user-friendly nature have led to its widespread use in the indie game development community.

Ask the right questions secure the right Leadwerks Script talent among an increasingly shrinking pool of talent.

First 20 minutes

General Leadwerks Script app knowledge and experience

The first 20 minutes of the interview should seek to understand the candidate's general background in Leadwerks Script application development, including their experience with various programming languages, databases, and their approach to designing scalable and maintainable systems.

How would you define Leadwerks Script?
Leadwerks Script is a programming language developed by Leadwerks Software, designed specifically for game development. It is a simple, yet powerful language that supports object-oriented programming and is easy to learn.
What are the key features of Leadwerks Script?
Key features of Leadwerks Script include: simplicity and ease of use, object-oriented programming support, automatic memory management, and integration with Leadwerks Engine.
Describe the difference between Leadwerks Script and Lua.
While both are scripting languages, Leadwerks Script is specifically designed for game development with Leadwerks Engine. Lua, on the other hand, is a general-purpose scripting language.
How would you handle errors in Leadwerks Script?
Leadwerks Script has built-in error handling mechanisms. You can use the 'try' and 'catch' statements to handle errors.
What are the data types supported by Leadwerks Script?
Leadwerks Script supports several data types, including: integer, float, string, boolean, and user-defined types.
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What you’re looking for early on

Does the candidate have a deep understanding of Leadwerks Script?
Has the candidate demonstrated problem-solving skills?
Is the candidate familiar with 3D game development?
Can the candidate work well in a team?

Next 20 minutes

Specific Leadwerks Script development questions

The next 20 minutes of the interview should focus on the candidate's expertise with specific backend frameworks, their understanding of RESTful APIs, and their experience in handling data storage and retrieval efficiently.

How would you create a class in Leadwerks Script?
In Leadwerks Script, you can create a class using the 'class' keyword, followed by the name of the class.
Describe the difference between a method and a function in Leadwerks Script.
In Leadwerks Script, a method is a function that is associated with a specific class, while a function is a standalone piece of code.
How would you implement inheritance in Leadwerks Script?
In Leadwerks Script, you can implement inheritance by using the 'extends' keyword in the class definition.
What are the control structures available in Leadwerks Script?
Leadwerks Script supports several control structures, including: 'if', 'else', 'while', 'for', and 'switch'.
How would you handle exceptions in Leadwerks Script?
In Leadwerks Script, you can handle exceptions using the 'try', 'catch', and 'finally' statements.
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The ideal back-end app developer

What you’re looking to see on the Leadwerks Script engineer at this point.

At this point, a skilled Leadwerks Script engineer should demonstrate strong problem-solving abilities, proficiency in Leadwerks Script programming language, and knowledge of software development methodologies. Red flags include lack of hands-on experience, inability to articulate complex concepts, or unfamiliarity with standard coding practices.

Digging deeper

Code questions

These will help you see the candidate's real-world development capabilities with Leadwerks Script.

What does this simple Leadwerks script do?
Script.hello = "" --string

function Script:Start()
  self.hello = "Hello, World!"
end

function Script:UpdateWorld()
  System:Print(self.hello)
end
This script initializes a string variable 'hello'. In the 'Start' function, it sets the string to 'Hello, World!'. In the 'UpdateWorld' function, it prints the string to the console.
What will be the output of this Leadwerks script?
Script.array = {} --table

function Script:Start()
  for i=1,5 do
    self.array[i] = i * 2
  end
end

function Script:UpdateWorld()
  for i=1,#self.array do
    System:Print(self.array[i])
  end
end
This script initializes an empty table 'array'. In the 'Start' function, it populates the array with the multiples of 2 from 1 to 5. In the 'UpdateWorld' function, it prints each element of the array, resulting in the output: 2, 4, 6, 8, 10.
What does this Leadwerks script do with the array?
Script.array = {} --table

function Script:Start()
  for i=1,10 do
    self.array[i] = i
  end
end

function Script:UpdateWorld()
  for i=#self.array,1,-1 do
    System:Print(self.array[i])
  end
end
This script initializes an empty table 'array'. In the 'Start' function, it populates the array with numbers from 1 to 10. In the 'UpdateWorld' function, it prints each element of the array in reverse order.
What does this Leadwerks script do related to threading?
Script.thread = nil --Thread

function Script:Start()
  self.thread = Thread:Create(self.DoWork)
  self.thread:Start()
end

function Script:DoWork()
  for i=1,10 do
    System:Print(i)
    Time:Pause(1000)
  end
end
This script initializes a Thread object. In the 'Start' function, it creates a new thread that runs the 'DoWork' function and starts it. The 'DoWork' function prints the numbers from 1 to 10, pausing for a second between each print.

Wrap-up questions

Final candidate for Leadwerks Script Developer role questions

The final few questions should evaluate the candidate's teamwork, communication, and problem-solving skills. Additionally, assess their knowledge of microservices architecture, serverless computing, and how they handle Leadwerks Script application deployments. Inquire about their experience in handling system failures and their approach to debugging and troubleshooting.

Describe the difference between 'public', 'private', and 'protected' in Leadwerks Script.
'Public' members are accessible from anywhere, 'private' members are only accessible within the class they are defined, and 'protected' members are accessible within the class and its subclasses.
How would you use the 'this' keyword in Leadwerks Script?
In Leadwerks Script, 'this' is a special keyword that refers to the current instance of the class.
What are the ways to optimize performance in Leadwerks Script?
Some ways to optimize performance in Leadwerks Script include: minimizing the use of global variables, using local variables whenever possible, and avoiding unnecessary calculations.

Leadwerks Script application related

Product Perfect's Leadwerks Script development capabilities

Beyond hiring for your Leadwerks Script engineering team, you may be in the market for additional help. Product Perfect provides seasoned expertise in Leadwerks Script projects, and can engage in multiple capacities.