(p (state ^name start ^io.input-link I1) --> (write (crlf) |Starting the game...| (crlf)))
(p (state ^name start ^io.input-link I1) --> (write (crlf) |Starting the game...| (crlf)))
(p (state ^name play ^io.input-link I1 ^io.output-link O1) --> (write (crlf) |Playing the game...| (crlf)))
(p (state ^name end ^io.input-link I1 ^io.output-link O1) --> (write (crlf) |Ending the game...| (crlf)))
(p (state ^name pause ^io.input-link I1 ^io.output-link O1) --> (write (crlf) |Pausing the game...| (crlf)))
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