public class HelloWorld : MonoBehaviour {
void Start() {
Debug.Log("Hello, World!");
}
}
public class HelloWorld : MonoBehaviour {
void Start() {
Debug.Log("Hello, World!");
}
}
public class Test : MonoBehaviour {
void Start() {
int x = 5;
int y = x++ * 6;
Debug.Log(y);
}
}
public class ArrayTest : MonoBehaviour {
void Start() {
int[] numbers = {1, 2, 3, 4, 5};
foreach (int i in numbers) {
Debug.Log(i * i);
}
}
}
public class ThreadTest : MonoBehaviour {
void Start() {
StartCoroutine(MyCoroutine());
}
IEnumerator MyCoroutine() {
Debug.Log("Before Waiting");
yield return new WaitForSeconds(5);
Debug.Log("After Waiting");
}
}
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