`>00g1-:!v
^ < @
Ask the right questions to secure the right Befunge talent among an increasingly shrinking pool of talent.
Befunge is a stack-based, reflective, esoteric programming language developed by Chris Pressey in 1993. It is unique for its two-dimensional toroidal grid structure, which allows the control flow to move in four directions: left, right, up and down. The language was designed as a challenge to traditional compiler theory and features self-modifying code. Befunge's unusual approach has made it popular for programming contests and academic study of unconventional computing models. Its original implementation and subsequent versions are available on the author's website and GitHub repository.
The next 20 minutes of the interview should attempt to focus more specifically on the development questions used, and the level of depth and skill the engineer possesses.
'p' and 'g' commands are used for self-modifying code. 'p' puts a value onto the playfield, while 'g' gets a value from the playfield.
Handling errors in Befunge is tricky due to its esoteric nature. However, one can use the 'g' instruction to get a value from the playfield and check if it's expected before proceeding.
Befunge-93 is the original version with a fixed playfield size of 80x25 and only one stack. Befunge-98 is an extension with multiple stacks, self-modifying code, and a playfield of arbitrary size.
Befunge is a two-dimensional, stack-based, reflective esolang. It's designed to be as difficult to compile as possible. The core principles include multidimensionality, unpredictability, and interactivity.
In Befunge, a stack is a data structure that follows the Last-In-First-Out (LIFO) principle. It's used to store and retrieve data, where the most recently stored data is the first to be retrieved.
A passionate candidate is more likely to be motivated and committed to the job.
Experience with real-world projects can demonstrate the candidate's ability to apply their skills effectively.
Technology is always evolving, and a good developer should be able to keep up with new trends and tools.
This indicates good communication skills, which are important for teamwork and for explaining complex concepts to non-technical stakeholders.
Befunge is a complex language, and the ability to solve problems is crucial for a developer.
The candidate should have a deep knowledge of Befunge, as it is the primary skill required for the position.
The next 20 minutes of the interview should attempt to focus more specifically on the development questions used, and the level of depth and skill the engineer possesses.
':' duplicates the top stack value, ';' starts and ends a comment, and '$' pops and discards the top stack value.
Debugging Befunge is challenging due to its esoteric nature. However, one can use the '?' command to randomly change the direction of the instruction pointer for testing purposes.
'_' and '|' are conditional commands. '_' pops a value and moves right if it's zero, left otherwise. '|' pops a value and moves down if it's zero, up otherwise.
Loops in Befunge are created using the '<', '>', '^', and 'v' commands to direct the instruction pointer, along with conditional statements like '_' and '|'.
'@' command ends the program while '#' command is a bridge that makes the instruction pointer skip the next cell.
A skilled Befunge engineer should demonstrate proficiency in stack-based, multi-dimensional questions, problem-solving abilities, and creativity in code writing. Red flags include inability to explain their thought process or code logic, lack of experience with esoteric questions and difficulty in debugging.
`>00g1-:!v
^ < @
`>1#v
^ < @
`>12345$@
`>00p1+00g.@
`>1+:3g`-!v
^ < @
`>"Hello, World!"v
v:,_@>
> ^
The final few interview questions for a Befunge candidate should typically focus on a combination of technical skills, personal goals, growth potential, team dynamics, and company culture.
Challenges include its two-dimensional nature, unpredictability, and lack of traditional control structures. Overcoming these requires a deep understanding of the language, creative problem-solving, and careful planning of the instruction pointer's path.
Befunge doesn't have functions in the traditional sense. However, you can create a 'function-like' behavior by isolating a piece of code and using the instruction pointer movement commands to call and return from it.
'0'-'9' push corresponding decimal numbers onto the stack, while 'a'-'f' push hexadecimal values from 10 to 15.
'!' is a logical NOT, '`' is a greater-than comparison, and '~' reads a character from input.
Recursion in Befunge can be implemented using the 'r' command, which reflects the instruction pointer, effectively creating a loop until a base case is met.
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